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War Zone Damocles: Mont'ka

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War Zone Damocles: Mont'ka

Lore From the Archive

When the Imperium vows to take back the world of Agrellan, their full might falls upon the unsuspecting T'au Empire. The scene is set for a battle that will change the Damocles Gulf forever.

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Following a humbling defeat at the hands of Commander Shadowsun, the forces of the Imperium return to the former hive world of Agrellan, now the T'au Empire’s youngest sept world of Mu’gulath Bay. Countless regiments of tanks and Guardsmen are thrown into the meat grinder as the Imperial commanders vow to reclaim the world from the T'au, and even deadlier assets wait in orbit. Yet while the Imperium may believe it is they who will land the decisive strike, they have reckoned without the return of the exiled Commander Farsight. Though considered a renegade by his people, he is the master of Mont’ka, the strategy of the killing blow, and may yet turn the tide of battle against the Imperium…

Please note that the rules content in this book was written for a previous edition of Warhammer 40,000 and is not compatible with the current version of the game. You can still enjoy the thrilling story of a world in peril and mighty armies clashing, with the Damocles Gulf at stake!

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